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Browse Go Design Patterns & Cloud-Native Architecture
3.1 Creational Patterns
3.1.1 Object Pool
3.2 Structural Patterns
3.2.1 Data Transfer Object (DTO)
3.3 Behavioral Patterns
3.3.1 Event Aggregator
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Go
3. Additional Design Patterns in Go
3.2 Structural Patterns
3.2 Structural Patterns
In this section
Data Transfer Object (DTO) in Go: Efficient Data Exchange Patterns
Explore the Data Transfer Object (DTO) pattern in Go, focusing on encapsulating data for efficient transfer between systems or layers, and learn how to implement it with practical examples.
Revised on Thursday, April 23, 2026
3.1 Creational Patterns
3.3 Behavioral Patterns